Playing levels ----------------------------------------- The following list describes how each lev should be driven, how it's made fast, and what's the point in the lev. Each lev is there for a reason, because each one of them presents a unique trick, a driving style or a bike controlling technique. The point hasn't been to make all kinds of levels, but to include all kinds of playing styles. All of the levels are very short and höylish, so this level pack is like a dream for all the höylers. Though the descriptions are given below, the point isn't to do exactly as told below, but to drive as fast as possible. That means that you are allowed to drive a wr with any imaginable style that is possible in the lev. The target recs certainly describe the styles better than these descriptions. So the best way to play these levs is probably watch the target recs, copy the styles and do the höyl. Some levels or styles might fit to many categories. In that case, they are only in one category. Each category gets more difficult to the end. In each level there are two times, a target time and a dream time. A target time is a time which you should beat quite easily if you have the correct style. After beating the target time you can think that you have successfully learned the trick which you had to make in that lev. The dream time is much harder, and you can only beat it with really good rec. The dream time is not necessarily driven with same style as the target rec. Though we have to remember that there are much different kinds of players out there with different amount of skills and in some levels the dream time may seem impossible and in some levels ridiculous. And you should know that we haven't been höyling these levs very much, so maybe we have missed a style somewhere and the dream time is relatively bad. In some levels it might be needed to do some elma tuning (vsync etc) to beat the dream time. The target recs are public and meant to be example recs, where you can see the styles. Our current plan is to keep the dream replays secret, at least for some time. The level's filename pattern is PLxxyy.lev, where yy is the level number in that category and xx is the category's 2 first letters, except for Picking, which is PC, because PI is reserved for Piping, and Brutal volting, which is BV, because BR is reserved for Braking. You should name your recs as PLxxyyzz.rec, where zz are the 2 first letters of your nick (as usual), for example PLAC01ze.rec. Please don't use longer rec names. The levels are made mainly by zebra. In past years, there has been other level makers as well, including Bartek, ciph, rigger and axxu (this has been long project). The dream replays are mainly driven by axxu (some are zebra's), and the target replays are driven by zebra. Also Abula has been involved in this, inventing the whole thing, advicing us, making the whole thing possible. The Extra (XT) levels are the tricks which were left out from the original release back in 2007. Either we didn't remember to include them or they were invented after the release. Have fun with the levels! Categories in order of difficulty: Accelerating (4 levels) Braking (10 levels) Turning (2 levels) Pushing (13 levels) Volting (10 levels) Brutal volting (6 levels) Hanging (15 levels) Jumping (10 levels) Climbing (6 levels) Dropping (5 levels) Gravity (5 levels) Bouncing (13 levels) Picking (7 levels) Stretching (5 levels) Piping (16 levels) Killer avoiding (5 levels) Special tricks (8 levels) Totally 17 categories and 140 levels. The level amount may increase in the future, when new styles and tricks appear. Categories and levels in alphabetical order: File Level Dream Target Description -------------------------------------------------------------------------------------------------------------------------- PLAC01 Accelerating 01 08,12 08,23 Accelerate gently so that you won't hit the killers. PLAC02 Accelerating 02 10,10 10,20 Keep the backwheel on the ground so that you can accelerate all the time. PLAC03 Accelerating 03 10,02 10,26 Release your gas at the uphill. PLAC04 Accelerating 04 10,57 10,98 Accelerate very slowly so that you won't hit your head to the ceiling. PLBO01 Bouncing 01 06,50 06,75 Bounce to the flower. PLBO02 Bouncing 02 04,52 04,57 Bounce to the flower. PLBO03 Bouncing 03 05,24 05,43 Bounce to the flower. PLBO04 Bouncing 04 06,47 06,73 Bounce to the flower. PLBO05 Bouncing 05 05,28 05,35 Bounce at the apple. PLBO06 Bouncing 06 07,99 08,59 Bounce back from the wall. PLBO07 Bouncing 07 04,01 04,44 Bounce at the bottom. PLBO08 Bouncing 08 09,39 09,49 Bounce before the killers. PLBO09 Bouncing 09 07,99 08,20 Bounce with your front wheel at the bottom. PLBO10 Bouncing 10 09,51 09,64 Bounce back from the wall. PLBO11 Bouncing 11 07,52 07,66 Bounce to the flower. PLBO12 Bouncing 12 09,13 09,57 Bounce to the flower. PLBO13 Bouncing 13 07,68 08,64 Bounce back from the bottom. PLBR01 Braking 01 06,67 07,08 Brake at the apple and turn back. PLBR02 Braking 02 05,94 08,13 Brake hard. PLBR03 Braking 03 04,36 04,40 Push brake shortly and you'll get to the platform faster. PLBR04 Braking 04 06,37 06,55 Find best way to brake and drop to the flower. PLBR05 Braking 05 13,26 14,30 Brake very hard here. PLBR06 Braking 06 15,19 15,98 Brake little by little at the apple. PLBR07 Braking 07 06,63 06,85 Brake hard at the hang. PLBR08 Braking 08 08,88 09,33 Hang with your backwheel and brake at the end of the hang. PLBR09 Braking 09 07,59 07,68 Brake at the end of the pipe. PLBR10 Braking 10 04,90 04,95 Go head-first and brake at the flower. PLBV01 Brutal volting 01 05,79 05,93 Make a brutal volt. PLBV02 Brutal volting 02 05,18 05,70 Make a so called bounce-brutal. PLBV03 Brutal volting 03 05,48 05,90 Brutal volt. PLBV04 Brutal volting 04 06,50 07,70 Make a brutal at the bottom. PLBV05 Brutal volting 05 09,44 09,78 Make a double-volt brutal to get the apple. PLBV06 Brutal volting 06 07,20 07,58 Make a wall-brutal. PLCL01 Climbing 01 04,44 04,48 Use gas to get to the flower. PLCL02 Climbing 02 09,39 09,51 Use gas to get to the flower. PLCL03 Climbing 03 10,88 12,05 Use gas to get to the flower. PLCL04 Climbing 04 17,28 18,05 Use gas, brake and volting to get to the flower. PLCL05 Climbing 05 06,79 07,07 Use volting to land properly to be able to climb to the flower. PLCL06 Climbing 06 11,10 13,24 Use alovolt to get to the flower. PLDR01 Dropping 01 04,26 04,43 Drop to the flower. PLDR02 Dropping 02 05,56 05,84 Drop to the flower. PLDR03 Dropping 03 06,28 06,98 Drop to the flower. PLDR04 Dropping 04 14,44 14,71 Drop to the flower. You have to use brake at the apples. PLDR05 Dropping 05 08,79 11,02 Adjust the angle with gas and brake while dropping. PLGR01 Gravity 01 04,94 04,99 Take the gravity apples and finish. PLGR02 Gravity 02 08,30 08,40 Take the gravity apples and finish. PLGR03 Gravity 03 14,66 17,15 Find a best way to collect the apples. PLGR04 Gravity 04 13,84 14,79 Take the gravity apples and finish. PLGR05 Gravity 05 06,82 06,96 Fly through the apple and take it as late as you can. PLHA01 Hanging 01 03,12 03,50 Hang to the flower. PLHA02 Hanging 02 05,33 05,57 Hang to the flower. PLHA03 Hanging 03 07,50 07,99 Use hang to get the apple. PLHA04 Hanging 04 05,13 05,30 Hang to the flower. PLHA05 Hanging 05 09,15 09,53 Use hang to get the apple. PLHA06 Hanging 06 08,05 08,44 Hang at the triangle. PLHA07 Hanging 07 08,03 08,27 Hang with your back wheel. PLHA08 Hanging 08 07,56 07,87 Make a hang turnaround. PLHA09 Hanging 09 10,73 11,01 Hang below the killers. PLHA10 Hanging 10 06,27 06,46 Hang to the flower. PLHA11 Hanging 11 08,09 08,74 Use hang to get the apple. PLHA12 Hanging 12 06,60 06,70 Use a bottom-hang at the apple. PLHA13 Hanging 13 13,90 14,82 Hang with front wheel. PLHA14 Hanging 14 15,78 16,24 Hang with back wheel. PLHA15 Hanging 15 25,70 27,23 Hang with both wheels. PLJU01 Jumping 01 03,78 03,82 A little jump to the flower. PLJU02 Jumping 02 02,15 02,24 A little jump to the flower. PLJU03 Jumping 03 05,62 05,71 Jump over the killers. PLJU04 Jumping 04 11,23 11,48 Jump from the wall. PLJU05 Jumping 05 05,61 05,81 Jump high. PLJU06 Jumping 06 05,14 05,26 Jump over the killer. PLJU07 Jumping 07 06,48 06,80 Jump over the killer. PLJU08 Jumping 08 09,01 09,22 Jump over the pole. PLJU09 Jumping 09 14,76 14,87 Jump along the triangles. PLJU10 Jumping 10 08,16 08,34 Jump over the killers. Use volting not to die to the killers. PLKI01 Killer avoiding 01 05,83 06,01 Jump over the killer. PLKI02 Killer avoiding 02 04,20 04,25 Use volting to get over the killer. PLKI03 Killer avoiding 03 08,12 09,20 Use brake and volting to get over the killers. PLKI04 Killer avoiding 04 04,63 04,71 Use brutal volt to get over the killer. PLKI05 Killer avoiding 05 06,00 08,20 Drive through the middle killer. PLPC01 Picking 01 05,02 05,06 Pick the apple by braking slightly. PLPC02 Picking 02 07,45 07,67 Pick the apple by hanging. PLPC03 Picking 03 06,30 06,55 Pick the apple by braking and volting. PLPC04 Picking 04 04,51 04,56 Pick the apple with your head. PLPC05 Picking 05 08,00 08,13 Press your front wheel against the wall and pick the apple with your head. PLPC06 Picking 06 05,95 05,98 Pick the apple by braking at the hang. PLPC07 Picking 07 06,82 07,83 Pick the apple from the ground by pushing wheel to it. PLPI01 Piping 01 03,63 03,67 Go through the pipe to the flower. PLPI02 Piping 02 03,63 03,66 Go through the pipe to the flower. PLPI03 Piping 03 03,87 03,95 Go through the pipe to the flower. PLPI04 Piping 04 05,52 05,89 Pipe with a turn. PLPI05 Piping 05 08,87 09,10 A diagonal pipe. PLPI06 Piping 06 03,97 04,00 Go through the pipe to the flower. PLPI07 Piping 07 04,09 04,19 Go through the pipe to the flower. PLPI08 Piping 08 08,79 08,82 An up-going pipe. PLPI09 Piping 09 09,26 09,59 Get the apple by braking at the pipe. PLPI10 Piping 10 08,43 08,60 A curvy pipe PLPI11 Piping 11 13,55 15,02 A big curvy pipe. PLPI12 Piping 12 03,99 04,07 An up-going pipe with gravity. PLPI13 Piping 13 06,77 06,90 Pipe with gravity up. PLPI14 Piping 14 16,36 16,71 Pipe with gravity left and right. PLPI15 Piping 15 05,37 05,40 A tight pipe. PLPI16 Piping 16 12,70 13,13 Pipe turn. PLPU01 Pushing 01 04,88 04,99 Push speed from the triangle. PLPU02 Pushing 02 07,50 07,72 Get to the top by pushing left and right -buttons. PLPU03 Pushing 03 07,57 08,07 Get to the top. Use brake so that you won't die to the killers. PLPU04 Pushing 04 08,87 08,92 Push more speed from the wall. PLPU05 Pushing 05 09,13 09,23 Push more speed from the ceiling. PLPU06 Pushing 06 07,79 07,82 Push more speed from the wall. PLPU07 Pushing 07 08,15 08,22 Push more speed from the wall. PLPU08 Pushing 08 09,35 09,80 Get more speed by pushing the wheel against the pole. PLPU09 Pushing 09 04,91 05,03 Press brake and push yourself up to the flower. PLPU10 Pushing 10 09,12 09,24 Get more speed from the wall. PLPU11 Pushing 11 04,25 05,04 Push hard to get to the flower. PLPU12 Pushing 12 10,02 10,27 Find a best way to get the apple fast. PLPU13 Pushing 13 11,62 12,74 Get more speed from the poles. PLSP01 Special tricks 01 03,01 03,07 Brake to get a maximum speed. PLSP02 Special tricks 02 03,81 03,96 Go below the pole. PLSP03 Special tricks 03 02,79 03,03 Take the flower with your head. PLSP04 Special tricks 04 03,80 03,86 Push from the wall to get the flower. PLSP05 Special tricks 05 08,29 08,79 Make a deadbounce. PLSP06 Special tricks 06 07,52 08,02 Make a Juish-p0p. PLSP07 Special tricks 07 06,97 07,28 Make an O-bounce. PLSP08 Special tricks 08 05,54 05,62 A wheel pressure level. PLST01 Stretching 01 03,50 03,52 Use volting to stretch the bike. PLST02 Stretching 02 02,32 02,34 Use volting to stretch the bike. PLST03 Stretching 03 09,26 09,51 Pick the apple by stretching the bike. PLST04 Stretching 04 07,33 07,38 Hang with both wheels and use brake to stretch the bike to get the apple. PLST05 Stretching 05 11,54 12,38 Hang with back wheels and use brake to stretch the bike to get the apple. PLTU01 Turning 01 05,42 05,47 Turn your bike after the killers so that you won't hit the last killer. PLTU02 Turning 02 04,13 04,42 Turn your bike so that you won't hit your head. PLVO01 Volting 01 04,02 04,16 Use volts to pass the killer. PLVO02 Volting 02 07,26 07,44 Volt to the top. PLVO03 Volting 03 06,74 06,94 Make a volt to get the flower. PLVO04 Volting 04 06,40 06,66 Make couple of volts to get to the flower. PLVO05 Volting 05 06,96 07,17 Make couple of volts to get to the flower. PLVO06 Volting 06 04,84 04,98 Make couple of volts to get to the flower. PLVO07 Volting 07 06,59 06,66 Use alovolt to get maximum speed. PLVO08 Volting 08 07,66 07,76 Find a best way to volt to get to the flower. PLVO09 Volting 09 09,86 09,99 Use alovolt to get enought speed to get up to the flower. PLVO10 Volting 10 10,12 10,62 Use volting and braking to get enough speed to be able to jump to flower. PLXT01 Extra 01 10,22 11,26 Make an alo-brutal. PLXT02 Extra 02 08,17 08,78 Bounce backwards to get the flower. PLXT03 Extra 03 31,45 39,77 Volt wildly to get all the apples in one go. PLXT04 Extra 04 07,70 07,94 Stretch your wheels to get the apple. PLXT05 Extra 05 55,30 1:06,79 Climb the pipe upwards by volting with brakes on PLXT06 Extra 06 03,83 04,33 Brake in the pipe and volt so that you can reach the flower. PLXT07 Extra 07 13,73 17,34 Drive head-first in the pipe. PLXT08 Extra 08 06,88 07,03 You have to get your head into the pipe too. PLXT09 Extra 09 10,66 11,74 Make a front-wheel bounce PLXT10 Extra 10 10,80 11,78 Volt to reach the upper level. PLXT11 Extra 11 07,70 07,81 Bounce from the wall. PLXT12 Extra 12 13,13 13,68 Make a ground bounce or ground brutal. PLXT13 Extra 13 02,41 02,50 Volt after the start launcher to reach the flower. PLXT14 Extra 14 09,29 09,73 Get the apple by hanging from the ground. PLXT15 Extra 15 10,10 10,21 Make a half-deadbounce. PLXT16 Extra 16 05,25 05,39 Push your wheel to the wall to stop your speed and reach the flower. PLXT17 Extra 17 14,26 15,63 Gas little-by-little to get the apple.